Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Namespaces
EditorState.h File Reference
#include "LevelManager.h"
#include <memory>
#include <vector>
#include <string>
#include <deque>
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Classes

class  Olympe::Editor::Command
 
class  Olympe::Editor::PlaceEntityCommand
 
class  Olympe::Editor::SetTileCommand
 
class  Olympe::Editor::MoveEntityCommand
 
class  Olympe::Editor::DeleteEntityCommand
 
class  Olympe::Editor::SetCollisionCommand
 
class  Olympe::Editor::EditorState
 

Namespaces

namespace  Olympe
 
namespace  Olympe::Editor