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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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GlobalBlackboard implementation (singleton body). More...
#include "GlobalBlackboard.h"
Include dependency graph for GlobalBlackboard.cpp:Go to the source code of this file.
GlobalBlackboard implementation (singleton body).
All non-inline methods of GlobalBlackboard are implemented inline in the header (Meyers singleton pattern). This translation unit exists to provide a compilation target and to allow future non-inline methods (e.g. JSON persistence helpers) to be added without modifying existing include graphs.
C++14 compliant - no C++17/20 features.
Definition in file GlobalBlackboard.cpp.