Olympe Engine 2.0
2D Game Engine with ECS Architecture
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JoystickManager.h File Reference
#include "message.h"
#include <SDL3/SDL.h>
#include <unordered_map>
#include <vector>
#include <string>
#include <mutex>
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Classes

class  JoystickManager
 
struct  JoystickManager::JoystickInfo
 
struct  JoystickManager::JoystickState