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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include "../include/LevelParser.h"#include "../include/TiledLevelLoader.h"#include "../include/TiledStructures.h"#include "../../PrefabScanner.h"#include "../../PrefabFactory.h"#include <iostream>#include <fstream>#include <algorithm>#include <functional>#include <cctype>
Include dependency graph for LevelParser.cpp:Go to the source code of this file.
Namespaces | |
| namespace | Olympe |
| namespace | Olympe::Tiled |
Functions | |
| static std::string | Olympe::Tiled::GetPadding (int totalWidth, const std::string &content) |