Olympe Engine 2.0
2D Game Engine with ECS Architecture
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LocalBlackboard.h File Reference

Runtime key-value store for task graph variables. More...

#include <string>
#include <unordered_map>
#include <vector>
#include <stdexcept>
#include "TaskGraphTypes.h"
#include "TaskGraphTemplate.h"
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Classes

class  Olympe::LocalBlackboard
 Simple map-based blackboard for task graph runtime state. More...
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

Runtime key-value store for task graph variables.

Author
Olympe Engine
Date
2026-02-20

LocalBlackboard provides a simple unordered_map-based storage for TaskValue variables. Each TaskRunner instance owns one LocalBlackboard that is initialised from a TaskGraphTemplate (which provides variable names, types and default values) and can be reset to those defaults at any time.

C++14 compliant - no std::variant, std::optional, or C++17/20 features.

Definition in file LocalBlackboard.h.