Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Enumerations
ObjectComponent.h File Reference
#include "Object.h"
#include "system/message.h"
#include <memory>
#include "system/system_utils.h"
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Classes

class  ObjectComponent
 
class  PhysicsComponent
 
class  AIComponent
 
class  VisualComponent
 
class  AudioComponent
 
class  SystemComponent
 
class  ProcessusComponent
 
class  GameObjectComponent
 

Enumerations

enum class  ComponentType {
  None = 0 , GameObject , Physics , AI ,
  Visual , Audio , System , Processus ,
  Count
}
 

Enumeration Type Documentation

◆ ComponentType

Enumerator
None 
GameObject 
Physics 
AI 
Visual 
Audio 
System 
Processus 
Count 

Definition at line 12 of file ObjectComponent.h.