Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Enumerations
Object.h File Reference
#include <string>
#include "system/message.h"
#include <chrono>
#include <cstdint>
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Classes

class  Object
 

Enumerations

enum class  ObjectType {
  None = 0 , Singleton , Entity , Component ,
  Level , Sector , GraphicMap , CollisionMap ,
  Count
}
 

Enumeration Type Documentation

◆ ObjectType

Enumerator
None 
Singleton 
Entity 
Component 
Level 
Sector 
GraphicMap 
CollisionMap 
Count 

Definition at line 18 of file Object.h.