Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Namespaces
PerformanceProfiler.h File Reference

Performance profiler for ATS Visual Scripting node execution (Phase 5). More...

#include <string>
#include <vector>
#include <unordered_map>
#include <mutex>
#include <cstdint>
#include <chrono>
+ Include dependency graph for PerformanceProfiler.h:
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Classes

struct  Olympe::NodeExecutionMetrics
 Accumulated per-node execution statistics. More...
 
struct  Olympe::FrameProfile
 Snapshot of all node metrics for a single frame. More...
 
class  Olympe::PerformanceProfiler
 Singleton performance profiler for VS graph node execution. More...
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

Performance profiler for ATS Visual Scripting node execution (Phase 5).

Author
Olympe Engine
Date
2026-03-09

PerformanceProfiler is a singleton that collects per-node execution metrics across frames. It is opt-in: profiling only starts when BeginProfiling() is called, and stops with StopProfiling().

C++14 compliant — no std::optional, structured bindings, std::filesystem.

Definition in file PerformanceProfiler.h.