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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Verification, validation, and preset panel rendering (Phase 12). More...
#include "VisualScriptEditorPanel.h"#include "../system/system_utils.h"#include "../third_party/imgui/imgui.h"#include "../TaskSystem/TaskGraphLoader.h"#include <sstream>#include <unordered_set>#include <fstream>
Include dependency graph for VisualScriptEditorPanel_Verification.cpp:Go to the source code of this file.
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
Macros | |
| #define | ADD_TRACE(trace_str) |
Verification, validation, and preset panel rendering (Phase 12).
Extracted methods:
Definition in file VisualScriptEditorPanel_Verification.cpp.
Definition at line 28 of file VisualScriptEditorPanel_Verification.cpp.