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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include <GraphicMap.h>
Public Member Functions | |
| GraphicMap () | |
| ~GraphicMap () | |
| void | Clear () |
Public Attributes | |
| std::vector< std::string > | elements |
Definition at line 10 of file GraphicMap.h.
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inline |
Definition at line 13 of file GraphicMap.h.
References SYSTEM_LOG.
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inline |
Definition at line 14 of file GraphicMap.h.
References SYSTEM_LOG.
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inline |
Definition at line 18 of file GraphicMap.h.
References elements.
| std::vector<std::string> GraphicMap::elements |
Definition at line 16 of file GraphicMap.h.
Referenced by Clear(), from_json(), and to_json().