Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Member Functions | Private Attributes | List of all members
Olympe::HistoryPanel Class Reference

HistoryPanel - ImGui panel for command history visualization Shows undo/redo stacks with command descriptions. More...

#include <HistoryPanel.h>

Public Member Functions

 HistoryPanel ()
 
 ~HistoryPanel ()
 
void Initialize ()
 
void Shutdown ()
 
void Render ()
 

Private Attributes

bool m_ShowPanel
 

Detailed Description

HistoryPanel - ImGui panel for command history visualization Shows undo/redo stacks with command descriptions.

Definition at line 15 of file HistoryPanel.h.

Constructor & Destructor Documentation

◆ HistoryPanel()

Olympe::HistoryPanel::HistoryPanel ( )

Definition at line 12 of file HistoryPanel.cpp.

◆ ~HistoryPanel()

Olympe::HistoryPanel::~HistoryPanel ( )

Definition at line 17 of file HistoryPanel.cpp.

Member Function Documentation

◆ Initialize()

void Olympe::HistoryPanel::Initialize ( )

Definition at line 21 of file HistoryPanel.cpp.

References m_ShowPanel.

Referenced by Olympe::BlueprintEditorGUI::Initialize().

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◆ Render()

void Olympe::HistoryPanel::Render ( )

Definition at line 30 of file HistoryPanel.cpp.

References Olympe::BlueprintEditor::Get(), GetComponentTypeID_Static(), and m_ShowPanel.

Referenced by Olympe::BlueprintEditorGUI::Render().

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◆ Shutdown()

void Olympe::HistoryPanel::Shutdown ( )

Definition at line 26 of file HistoryPanel.cpp.

Referenced by Olympe::BlueprintEditorGUI::Shutdown().

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Member Data Documentation

◆ m_ShowPanel

bool Olympe::HistoryPanel::m_ShowPanel
private

Definition at line 26 of file HistoryPanel.h.

Referenced by Initialize(), and Render().


The documentation for this class was generated from the following files: