![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
#include <CollisionMap.h>
Public Attributes | |
| int | x |
| int | y |
| int | width |
| int | height |
| bool | isLoaded = false |
| bool | isActive = false |
Definition at line 142 of file CollisionMap.h.
| int CollisionMap::Sector::height |
Definition at line 145 of file CollisionMap.h.
Definition at line 147 of file CollisionMap.h.
Definition at line 146 of file CollisionMap.h.
| int CollisionMap::Sector::width |
Definition at line 145 of file CollisionMap.h.
| int CollisionMap::Sector::x |
Definition at line 144 of file CollisionMap.h.
Referenced by CollisionMap::RegisterSector().
| int CollisionMap::Sector::y |
Definition at line 144 of file CollisionMap.h.