![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
#include <AnimationGraph.h>
Public Member Functions | |
| AnimationState ()=default | |
Public Attributes | |
| std::string | name |
| std::string | animationName |
| BlendMode | blendMode = BlendMode::Override |
| int | priority = 0 |
Definition at line 52 of file AnimationGraph.h.
|
default |
| std::string OlympeAnimation::AnimationState::animationName |
Definition at line 55 of file AnimationGraph.h.
Referenced by OlympeAnimation::AnimationGraph::ParseJSON().
| BlendMode OlympeAnimation::AnimationState::blendMode = BlendMode::Override |
Definition at line 56 of file AnimationGraph.h.
Referenced by OlympeAnimation::AnimationGraph::ParseJSON().
| std::string OlympeAnimation::AnimationState::name |
Definition at line 54 of file AnimationGraph.h.
Referenced by OlympeAnimation::AnimationGraph::ParseJSON().
| int OlympeAnimation::AnimationState::priority = 0 |
Definition at line 57 of file AnimationGraph.h.
Referenced by OlympeAnimation::AnimationGraph::ParseJSON().