Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Member Functions | Public Attributes | List of all members
OlympeAnimation::Hotspot Struct Reference

#include <AnimationTypes.h>

Public Member Functions

 Hotspot ()=default
 
 Hotspot (float _x, float _y)
 

Public Attributes

float x = 0.0f
 
float y = 0.0f
 

Detailed Description

Definition at line 38 of file AnimationTypes.h.

Constructor & Destructor Documentation

◆ Hotspot() [1/2]

OlympeAnimation::Hotspot::Hotspot ( )
default

◆ Hotspot() [2/2]

OlympeAnimation::Hotspot::Hotspot ( float  _x,
float  _y 
)
inline

Definition at line 44 of file AnimationTypes.h.

Member Data Documentation

◆ x

float OlympeAnimation::Hotspot::x = 0.0f

Definition at line 40 of file AnimationTypes.h.

◆ y

float OlympeAnimation::Hotspot::y = 0.0f

Definition at line 41 of file AnimationTypes.h.


The documentation for this struct was generated from the following file: