Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Member Functions | Public Attributes | List of all members
Olympe::Editor::LevelDefinition::VisualLayer Struct Reference

#include <LevelManager.h>

Public Member Functions

 VisualLayer ()
 

Public Attributes

std::string name
 
int zOrder
 
bool isParallax
 
std::string imagePath
 
float scrollFactorX
 
float scrollFactorY
 
float offsetX
 
float offsetY
 
bool repeatX
 
bool repeatY
 
float opacity
 
uint32_t tintColor
 
bool visible
 

Detailed Description

Definition at line 85 of file LevelManager.h.

Constructor & Destructor Documentation

◆ VisualLayer()

Olympe::Editor::LevelDefinition::VisualLayer::VisualLayer ( )
inline

Definition at line 100 of file LevelManager.h.

Member Data Documentation

◆ imagePath

std::string Olympe::Editor::LevelDefinition::VisualLayer::imagePath

Definition at line 89 of file LevelManager.h.

◆ isParallax

bool Olympe::Editor::LevelDefinition::VisualLayer::isParallax

Definition at line 88 of file LevelManager.h.

◆ name

std::string Olympe::Editor::LevelDefinition::VisualLayer::name

◆ offsetX

float Olympe::Editor::LevelDefinition::VisualLayer::offsetX

Definition at line 92 of file LevelManager.h.

◆ offsetY

float Olympe::Editor::LevelDefinition::VisualLayer::offsetY

Definition at line 93 of file LevelManager.h.

◆ opacity

float Olympe::Editor::LevelDefinition::VisualLayer::opacity

Definition at line 96 of file LevelManager.h.

◆ repeatX

bool Olympe::Editor::LevelDefinition::VisualLayer::repeatX

Definition at line 94 of file LevelManager.h.

◆ repeatY

bool Olympe::Editor::LevelDefinition::VisualLayer::repeatY

Definition at line 95 of file LevelManager.h.

◆ scrollFactorX

float Olympe::Editor::LevelDefinition::VisualLayer::scrollFactorX

Definition at line 90 of file LevelManager.h.

◆ scrollFactorY

float Olympe::Editor::LevelDefinition::VisualLayer::scrollFactorY

Definition at line 91 of file LevelManager.h.

◆ tintColor

uint32_t Olympe::Editor::LevelDefinition::VisualLayer::tintColor

Definition at line 97 of file LevelManager.h.

◆ visible

bool Olympe::Editor::LevelDefinition::VisualLayer::visible

Definition at line 98 of file LevelManager.h.

◆ zOrder

int Olympe::Editor::LevelDefinition::VisualLayer::zOrder

Definition at line 87 of file LevelManager.h.


The documentation for this struct was generated from the following file: