![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
#include <NodeGraphCore.h>
Public Attributes | |
| float | zoom = 1.0f |
| Vector2 | scrollOffset |
| std::vector< NodeId > | selectedNodes |
| std::string | layoutDirection = "TopToBottom" |
Definition at line 112 of file NodeGraphCore.h.
| std::string Olympe::NodeGraph::EditorState::layoutDirection = "TopToBottom" |
Definition at line 116 of file NodeGraphCore.h.
Referenced by Olympe::NodeGraph::GraphDocument::ToJson().
| Vector2 Olympe::NodeGraph::EditorState::scrollOffset |
Definition at line 114 of file NodeGraphCore.h.
Referenced by Olympe::NodeGraph::GraphDocument::ToJson().
| std::vector<NodeId> Olympe::NodeGraph::EditorState::selectedNodes |
Definition at line 115 of file NodeGraphCore.h.
Referenced by Olympe::NodeGraph::GraphDocument::ToJson().
| float Olympe::NodeGraph::EditorState::zoom = 1.0f |
Definition at line 113 of file NodeGraphCore.h.
Referenced by Olympe::NodeGraph::GraphDocument::ToJson().