Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Attributes | List of all members
Olympe::NodeGraph::EditorState Struct Reference

#include <NodeGraphCore.h>

Public Attributes

float zoom = 1.0f
 
Vector2 scrollOffset
 
std::vector< NodeIdselectedNodes
 
std::string layoutDirection = "TopToBottom"
 

Detailed Description

Definition at line 112 of file NodeGraphCore.h.

Member Data Documentation

◆ layoutDirection

std::string Olympe::NodeGraph::EditorState::layoutDirection = "TopToBottom"

Definition at line 116 of file NodeGraphCore.h.

Referenced by Olympe::NodeGraph::GraphDocument::ToJson().

◆ scrollOffset

Vector2 Olympe::NodeGraph::EditorState::scrollOffset

Definition at line 114 of file NodeGraphCore.h.

Referenced by Olympe::NodeGraph::GraphDocument::ToJson().

◆ selectedNodes

std::vector<NodeId> Olympe::NodeGraph::EditorState::selectedNodes

Definition at line 115 of file NodeGraphCore.h.

Referenced by Olympe::NodeGraph::GraphDocument::ToJson().

◆ zoom

float Olympe::NodeGraph::EditorState::zoom = 1.0f

Definition at line 113 of file NodeGraphCore.h.

Referenced by Olympe::NodeGraph::GraphDocument::ToJson().


The documentation for this struct was generated from the following file: