Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Public Member Functions | Public Attributes | List of all members
World::Phase2Result Struct Reference

#include <World.h>

+ Collaboration diagram for World::Phase2Result:

Classes

struct  PreloadStats
 

Public Member Functions

 Phase2Result ()
 

Public Attributes

PrefabRegistry prefabRegistry
 
DataManager::LevelPreloadResult preloadResult
 
PreloadStats stats
 
std::vector< std::string > missingPrefabs
 
std::vector< std::string > errors
 
bool success
 

Detailed Description

Definition at line 301 of file World.h.

Constructor & Destructor Documentation

◆ Phase2Result()

World::Phase2Result::Phase2Result ( )
inline

Member Data Documentation

◆ errors

std::vector<std::string> World::Phase2Result::errors

◆ missingPrefabs

std::vector<std::string> World::Phase2Result::missingPrefabs

◆ prefabRegistry

PrefabRegistry World::Phase2Result::prefabRegistry

◆ preloadResult

DataManager::LevelPreloadResult World::Phase2Result::preloadResult

◆ stats

PreloadStats World::Phase2Result::stats

◆ success

bool World::Phase2Result::success

The documentation for this struct was generated from the following file: