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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Main GUI class for AI Editor (Phase 1.3) More...
#include "../../NodeGraphCore/NodeGraphCore.h"#include "../../NodeGraphCore/GraphDocument.h"#include "../../NodeGraphCore/NodeGraphManager.h"#include "../../NodeGraphCore/CommandSystem.h"#include "../../NodeGraphCore/Commands/ToggleNodeBreakpointCommand.h"#include "../../NodeGraphCore/BlackboardSystem.h"#include "../AIGraphPlugin_BT/BTNodeRegistry.h"#include "../AIGraphPlugin_BT/BTNodePalette.h"#include "BlackboardPanel.h"#include <string>#include <memory>#include <vector>
Include dependency graph for AIEditorGUI.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | Olympe::AI::AIEditorGUI |
| Main AI Editor GUI class. More... | |
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
| namespace | Olympe::AI |
Main GUI class for AI Editor (Phase 1.3)
Provides complete AI Editor interface with:
Definition in file AIEditorGUI.h.