135 LayoutDirection
direction = LayoutDirection::TopToBottom;
ComponentTypeID GetComponentTypeID_Static()
< Provides AssetID and INVALID_ASSET_ID
@ Vector
3-component vector (Vector from vector.h)
@ LeftToRight
Horizontal left-to-right layout.
@ TopToBottom
Traditional top-down layout (vertical)
LayoutDirection direction
std::string layoutDirection
std::vector< NodeId > selectedNodes
bool operator!=(const GraphId &other) const
bool operator<(const GraphId &other) const
bool operator==(const GraphId &other) const
bool operator==(const LinkId &other) const
bool operator!=(const LinkId &other) const
bool operator<(const LinkId &other) const
std::map< std::string, std::string > parameters
std::vector< NodeId > children
bool operator!=(const NodeId &other) const
bool operator<(const NodeId &other) const
bool operator==(const NodeId &other) const
bool operator!=(const PinId &other) const
bool operator==(const PinId &other) const
bool operator<(const PinId &other) const