16#include "../../NodeGraphCore/GraphDocument.h"
ComponentTypeID GetComponentTypeID_Static()
Panel for editing blackboard variables.
BlackboardInspectorPanel()
void RenderVariableList(NodeGraph::GraphDocument *doc)
void RenderAddVariableDialog()
void RenderVariableEditor(const std::string &varName)
void Render(NodeGraph::GraphDocument *activeGraph)
Render the panel.
~BlackboardInspectorPanel()=default
Panel for runtime execution debugging.
void RenderExecutionGraph()
void RenderExecutionLog()
void Render()
Render the panel.
void RenderBlackboardValues()
~RuntimeDebugPanel()=default
Panel for debugging AI senses.
~SensesDebugPanel()=default
void RenderDetectedTargets()
void RenderEntitySensesList()
void Render()
Render the panel.
void RenderSenseDetails()
Main document class for a node graph.
< Provides AssetID and INVALID_ASSET_ID