Olympe Engine 2.0
2D Game Engine with ECS Architecture
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BlueprintMigrator.h File Reference
#include <string>
#include <vector>
#include <map>
#include <queue>
#include "../../Source/third_party/nlohmann/json.hpp"
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Classes

class  Olympe::BlueprintMigrator
 BlueprintMigrator - Converts v1 blueprints to v2 format Handles automatic position calculation and structure migration. More...
 
struct  Olympe::BlueprintMigrator::NodeLayout
 

Namespaces

namespace  Olympe