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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include "../ECS_Entity.h"#include "../ECS_Components.h"#include <vector>#include <string>#include <map>#include <functional>
Include dependency graph for EntityInspectorManager.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | Olympe::EntityInfo |
| struct | Olympe::ComponentPropertyInfo |
| class | Olympe::EntityInspectorManager |
| EntityInspectorManager - Manages runtime entity tracking and inspection Singleton that maintains a synchronized list of all entities in the world. More... | |
Namespaces | |
| namespace | Olympe |