Olympe Engine
2.0
2D Game Engine with ECS Architecture
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Source
BlueprintEditor
HistoryPanel.h
Go to the documentation of this file.
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/*
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* Olympe Blueprint Editor - History Panel
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*
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* GUI panel for visualizing and managing undo/redo command history
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*/
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#pragma once
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namespace
Olympe
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{
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/**
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* HistoryPanel - ImGui panel for command history visualization
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* Shows undo/redo stacks with command descriptions
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*/
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class
HistoryPanel
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{
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public
:
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HistoryPanel
();
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~HistoryPanel
();
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void
Initialize
();
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void
Shutdown
();
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void
Render
();
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private
:
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bool
m_ShowPanel
;
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};
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}
Olympe::HistoryPanel
HistoryPanel - ImGui panel for command history visualization Shows undo/redo stacks with command desc...
Definition
HistoryPanel.h:16
Olympe::HistoryPanel::~HistoryPanel
~HistoryPanel()
Definition
HistoryPanel.cpp:17
Olympe::HistoryPanel::HistoryPanel
HistoryPanel()
Definition
HistoryPanel.cpp:12
Olympe::HistoryPanel::m_ShowPanel
bool m_ShowPanel
Definition
HistoryPanel.h:26
Olympe::HistoryPanel::Shutdown
void Shutdown()
Definition
HistoryPanel.cpp:26
Olympe::HistoryPanel::Render
void Render()
Definition
HistoryPanel.cpp:30
Olympe::HistoryPanel::Initialize
void Initialize()
Definition
HistoryPanel.cpp:21
Olympe
Definition
BehaviorTreeDebugWindow.cpp:30
Generated on Tue Feb 17 2026 13:49:10 for Olympe Engine by
1.9.8