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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Abstract interface for graph layout algorithms. More...
Include dependency graph for ILayoutEngine.h:Go to the source code of this file.
Classes | |
| struct | Olympe::NodeGraph::NodeLayout |
| Layout information for a node. More... | |
| struct | Olympe::NodeGraph::LayoutParams |
| Parameters for layout algorithms. More... | |
| class | Olympe::NodeGraph::ILayoutEngine |
| Abstract interface for layout engines. More... | |
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
| namespace | Olympe::NodeGraph |
Abstract interface for graph layout algorithms.
Provides interface for implementing different layout algorithms (hierarchical, force-directed, etc.) for node graphs.
Definition in file ILayoutEngine.h.