Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Attributes | List of all members
Olympe::NodeGraph::NodeData Struct Reference

#include <NodeGraphCore.h>

Public Attributes

NodeId id
 
std::string type
 
std::string name
 
Vector2 position
 
std::map< std::string, std::string > parameters
 
std::vector< NodeIdchildren
 
NodeId decoratorChild
 

Detailed Description

Definition at line 77 of file NodeGraphCore.h.

Member Data Documentation

◆ children

std::vector<NodeId> Olympe::NodeGraph::NodeData::children

Definition at line 83 of file NodeGraphCore.h.

Referenced by Test7_HasCycles().

◆ decoratorChild

NodeId Olympe::NodeGraph::NodeData::decoratorChild

Definition at line 84 of file NodeGraphCore.h.

◆ id

NodeId Olympe::NodeGraph::NodeData::id

◆ name

std::string Olympe::NodeGraph::NodeData::name

◆ parameters

std::map<std::string, std::string> Olympe::NodeGraph::NodeData::parameters

◆ position

Vector2 Olympe::NodeGraph::NodeData::position

◆ type

std::string Olympe::NodeGraph::NodeData::type

The documentation for this struct was generated from the following file: