Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Namespaces
PropertyEditorPanel.h File Reference
#include <string>
#include <vector>
#include <memory>
#include "./../../vector.h"
#include "EntityPrefabGraphDocument.h"
#include "../../Editor/Modals/BehaviorTreeFilePickerModal.h"
+ Include dependency graph for PropertyEditorPanel.h:
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Go to the source code of this file.

Classes

class  Olympe::PropertyEditorPanel
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID