6#include "./../../vector.h"
8#include "../../Editor/Modals/BehaviorTreeFilePickerModal.h"
11class NodePropertiesPanel;
ComponentTypeID GetComponentTypeID_Static()
bool HasSelectedNode() const
NodeId GetSelectedNode() const
void Render(EntityPrefabGraphDocument *document)
void SetSelectedNode(NodeId nodeId)
std::unique_ptr< Olympe::BehaviorTreeFilePickerModal > m_behaviorTreeModal
void RenderNodeProperties()
EntityPrefabGraphDocument * m_document
< Provides AssetID and INVALID_ASSET_ID
const NodeId InvalidNodeId