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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Utility helper methods for VisualScriptEditorPanel (Phase 5 extraction). More...
#include "VisualScriptEditorPanel.h"#include "../system/system_utils.h"#include "../system/system_consts.h"#include "../third_party/imgui/imgui.h"#include "../third_party/imnodes/imnodes.h"#include <algorithm>#include <iostream>
Include dependency graph for VisualScriptEditorPanel_Utilities.cpp:Go to the source code of this file.
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
Utility helper methods for VisualScriptEditorPanel (Phase 5 extraction).
This file contains 6 utility helper methods extracted from VisualScriptEditorPanel.cpp for improved code organization and maintainability:
Phase 24 Refactoring: Extract utility helpers to separate compilation unit for cleaner separation of concerns and faster iteration during UI development.
Definition in file VisualScriptEditorPanel_Utilities.cpp.