![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
Node renderer for AI Editor with ImNodes. More...
#include "../../NodeGraphCore/NodeGraphCore.h"#include "../../NodeGraphCore/NodeAnnotations.h"#include "../AIGraphPlugin_BT/BTNodeRegistry.h"
Include dependency graph for AIEditorNodeRenderer.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | Olympe::AI::AIEditorNodeRenderer |
| Renders nodes with ImNodes using BT styling. More... | |
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
| namespace | Olympe::AI |
Node renderer for AI Editor with ImNodes.
Converts NodeGraphCore NodeData to ImNodes rendering with BT styling. Phase 2.0: Supports breakpoint and comment annotation rendering.
Definition in file AIEditorNodeRenderer.h.