Olympe Engine 2.0
2D Game Engine with ECS Architecture
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AIEditor Directory Reference
+ Directory dependency graph for AIEditor:

Files

 AIEditorClipboard.cpp
 Implementation of AI Editor clipboard system.
 
 AIEditorClipboard.h
 Clipboard system for AI Editor (Cut/Copy/Paste)
 
 AIEditorFileDialog.cpp
 Implementation of AIEditorFileDialog.
 
 AIEditorFileDialog.h
 Native file dialog wrapper for AI Editor (Phase 1.5)
 
 AIEditorGUI.cpp
 Implementation of AIEditorGUI.
 
 AIEditorGUI.h
 Main GUI class for AI Editor (Phase 1.3)
 
 AIEditorMenus.cpp
 Implementation of AI Editor menus.
 
 AIEditorMenus.h
 Menu handlers for AI Editor.
 
 AIEditorNodeRenderer.cpp
 Implementation of AIEditorNodeRenderer.
 
 AIEditorNodeRenderer.h
 Node renderer for AI Editor with ImNodes.
 
 AIEditorPanels.cpp
 Implementation of specialized AI Editor panels.
 
 AIEditorPanels.h
 Specialized panels for AI Editor.
 
 BlackboardPanel.cpp
 Implementation of BlackboardPanel ImGui panel (Phase 2.1)
 
 BlackboardPanel.h
 ImGui panel for editing blackboard variables (Phase 2.1)
 
 TestAIEditorGUI.cpp
 Integration tests for AIEditorGUI (Phase 1.3)