Olympe Engine 2.0
2D Game Engine with ECS Architecture
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AI Directory Reference
+ Directory dependency graph for AI:

Directories

 AIEditor
 
 AIGraphPlugin_BT
 

Files

 AIEvents.h
 
 BehaviorTree.cpp
 
 BehaviorTree.h
 Data-driven behavior tree system for AI decision making.
 
 BehaviorTreeDebugWindow.cpp
 Implementation of behavior tree runtime debugger.
 
 BehaviorTreeDebugWindow.h
 Runtime debugger for behavior tree visualization and inspection.
 
 BehaviorTreeDebugWindow_NodeGraph.cpp
 NodeGraph debug panel methods for BehaviorTreeDebugWindow (F10)
 
 BehaviorTreeDependencyScanner.cpp
 
 BehaviorTreeDependencyScanner.h
 
 BTEditorCommand.cpp
 Implementation of command pattern for behavior tree editor.
 
 BTEditorCommand.h
 Command pattern implementation for behavior tree editor undo/redo.
 
 BTGraphLayoutEngine.cpp
 Implementation of graph layout engine for behavior tree visualization.
 
 BTGraphLayoutEngine.h
 Graph layout engine for behavior tree visualization.