Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Namespaces | Typedefs
BTNodeGraphManager.cpp File Reference
#include "BTNodeGraphManager.h"
#include "Commands/CommandHistory.h"
#include "Commands/BTGraphCommands.h"
#include "SubgraphMigrator.h"
#include "../json_helper.h"
#include <fstream>
#include <iostream>
#include <algorithm>
#include <string>
#include <queue>
#include <set>
#include <map>
#include <chrono>
#include <sstream>
#include <iomanip>
+ Include dependency graph for BTNodeGraphManager.cpp:

Go to the source code of this file.

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Typedefs

using json = nlohmann::json
 

Typedef Documentation

◆ json

Definition at line 21 of file BTNodeGraphManager.cpp.