Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Namespaces
BlackboardVariablePresetRegistry.h File Reference

Singleton registry for blackboard variable presets loaded from JSON config. More...

#include <string>
#include <vector>
#include <unordered_map>
#include <mutex>
+ Include dependency graph for BlackboardVariablePresetRegistry.h:
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Go to the source code of this file.

Classes

struct  Olympe::BlackboardVariablePreset
 Metadata for a single blackboard variable preset entry. More...
 
class  Olympe::BlackboardVariablePresetRegistry
 Singleton registry for global blackboard variable presets. More...
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

Singleton registry for blackboard variable presets loaded from JSON config.

Author
Olympe Engine
Date
2026-03-15

BlackboardVariablePresetRegistry loads the pool of available blackboard variable presets from Assets/Config/BlackboardVariablePresets.json. It exposes O(1) lookup by name, category filtering, and metadata access.

Use the singleton via Instance() at editor startup. Call LoadFromFile() once to populate. The registry is read-only after loading.

C++14 compliant — no std::optional, structured bindings, std::filesystem.

Definition in file BlackboardVariablePresetRegistry.h.