static Olympe::BlueprintEditorGUI * g_BlueprintEditorGUI
void SDL_AppQuit(void *appstate, SDL_AppResult result)
SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
static SDL_Window * g_BlueprintEditorWindow
SDL_AppResult SDL_AppIterate(void *appstate)
static Uint64 g_LastFrameTime
static SDL_Renderer * g_BlueprintEditorRenderer
SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event)