Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Variables
ECS_Systems_AI.cpp File Reference
#include "ECS_Systems_AI.h"
#include "ECS_Components.h"
#include "ECS_Components_AI.h"
#include "AI/BehaviorTree.h"
#include "AI/BehaviorTreeDebugWindow.h"
#include "World.h"
#include "GameEngine.h"
#include "system/EventQueue.h"
#include "system/system_utils.h"
#include <cmath>
#include <algorithm>
+ Include dependency graph for ECS_Systems_AI.cpp:

Go to the source code of this file.

Variables

Olympe::BehaviorTreeDebugWindowg_btDebugWindow
 

Variable Documentation

◆ g_btDebugWindow

Olympe::BehaviorTreeDebugWindow* g_btDebugWindow
extern