Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Combat Directory Reference
+ Directory dependency graph for Combat:

Files

 Task_Attack.cpp
 Atomic task: initiate a combat attack action.
 
 Task_Attack.h
 Atomic task that performs a melee/ranged attack on a target entity.
 
 Task_Flee.cpp
 Atomic task: compute flee direction away from a threat.
 
 Task_Flee.h
 Atomic task that computes a flee direction away from a target.