Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Attributes | List of all members
Olympe::Tiled::TiledToOlympe::MapBounds Struct Reference

#include <TiledToOlympe.h>

Public Attributes

int minTileX = 0
 
int minTileY = 0
 
int maxTileX = 0
 
int maxTileY = 0
 
int widthInTiles = 0
 
int heightInTiles = 0
 

Detailed Description

Definition at line 103 of file TiledToOlympe.h.

Member Data Documentation

◆ heightInTiles

int Olympe::Tiled::TiledToOlympe::MapBounds::heightInTiles = 0

◆ maxTileX

int Olympe::Tiled::TiledToOlympe::MapBounds::maxTileX = 0

◆ maxTileY

int Olympe::Tiled::TiledToOlympe::MapBounds::maxTileY = 0

◆ minTileX

int Olympe::Tiled::TiledToOlympe::MapBounds::minTileX = 0

◆ minTileY

int Olympe::Tiled::TiledToOlympe::MapBounds::minTileY = 0

◆ widthInTiles

int Olympe::Tiled::TiledToOlympe::MapBounds::widthInTiles = 0

The documentation for this struct was generated from the following file: