28#include "../../vector.h"
34#include "../../third_party/nlohmann/json.hpp"
39 struct LevelDefinition;
40 struct EntityInstance;
212 std::vector<std::vector<int>>& tileMap,
213 int mapWidth,
int mapHeight);
ComponentTypeID GetComponentTypeID_Static()
std::vector< std::string > collisionLayerPatterns
std::string defaultPrefab
std::vector< std::string > sectorLayerPatterns
std::map< std::string, std::string > typeToPrefabMap
std::string resourceBasePath
std::string mapOrientation