Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Functions
system_utils.cpp File Reference
#include "system_utils.h"
#include "..\gameengine.h"
#include "..\PanelManager.h"
+ Include dependency graph for system_utils.cpp:

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Functions

void LoadOlympeConfig (const char *filename)
 

Function Documentation

◆ LoadOlympeConfig()

void LoadOlympeConfig ( const char filename)