13#include "..\gameengine.h"
14#include "..\PanelManager.h"
27 std::string
content((std::istreambuf_iterator<char>(
ifs)), std::istreambuf_iterator<char>());
ComponentTypeID GetComponentTypeID_Static()
static int screenWidth
Screen width in pixels.
static int screenHeight
Screen height in pixels.
static int LogPanelHeight
static int TreeViewPanelPosX
static int InspectorPanelHeight
static int InspectorPanelWidth
static int InspectorPanelPosY
static int TreeViewPanelPosY
static int InspectorPanelPosX
static int TreeViewPanelHeight
static int TreeViewPanelWidth
static const int DEFAULT_WINDOW_HEIGHT
static const int DEFAULT_WINDOW_WIDTH
void LoadOlympeConfig(const char *filename)
static bool extract_json_int(const std::string &json, const std::string &key, int &out)