Olympe Engine 2.0
2D Game Engine with ECS Architecture
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BlackboardPanel.cpp File Reference

Implementation of BlackboardPanel ImGui panel (Phase 2.1) More...

#include "BlackboardPanel.h"
#include "../../third_party/imgui/imgui.h"
#include "../../system/system_utils.h"
#include <cstring>
#include <cstdio>
+ Include dependency graph for BlackboardPanel.cpp:

Go to the source code of this file.

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 
namespace  Olympe::AI
 

Variables

static const charOlympe::AI::s_typeNames [] = { "Int", "Float", "Bool", "String", "Vector3" }
 
static const int Olympe::AI::s_typeCount = 5
 

Detailed Description

Implementation of BlackboardPanel ImGui panel (Phase 2.1)

Author
Olympe Engine
Date
2026-02-19

Definition in file BlackboardPanel.cpp.