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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Implementation of BlackboardPanel ImGui panel (Phase 2.1) More...
#include "BlackboardPanel.h"#include "../../third_party/imgui/imgui.h"#include "../../system/system_utils.h"#include <cstring>#include <cstdio>
Include dependency graph for BlackboardPanel.cpp:Go to the source code of this file.
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
| namespace | Olympe::AI |
Variables | |
| static const char * | Olympe::AI::s_typeNames [] = { "Int", "Float", "Bool", "String", "Vector3" } |
| static const int | Olympe::AI::s_typeCount = 5 |
Implementation of BlackboardPanel ImGui panel (Phase 2.1)
Definition in file BlackboardPanel.cpp.