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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include "../include/TiledLevelLoader.h"#include "../include/TiledToOlympe.h"#include "../include/IsometricProjection.h"#include "../include/ParallaxLayerManager.h"#include "../../OlympeTilemapEditor/include/LevelManager.h"#include "../../system/system_utils.h"#include "../../vector.h"#include "../../prefabfactory.h"#include <algorithm>#include <fstream>
Include dependency graph for TiledToOlympe.cpp:Go to the source code of this file.
Namespaces | |
| namespace | Olympe |
| namespace | Olympe::Tiled |
| namespace | Olympe::Tiled::anonymous_namespace{TiledToOlympe.cpp} |
Functions | |
| uint8_t | Olympe::Tiled::anonymous_namespace{TiledToOlympe.cpp}::ExtractFlipFlags (uint32_t gid) |