9#include "BlueprintEditor.h"
11#include "../ECS_Entity.h"
ComponentTypeID GetComponentTypeID_Static()
void NotifyEditorEntityCreated(uint64_t entity)
void NotifyEditorEntityDestroyed(uint64_t entity)
void NotifyEntityDestroyed(uint64_t entityId)
void NotifyEntityCreated(uint64_t entityId)
static BlueprintEditor & Get()
void OnEntityCreated(EntityID entity)
static EntityInspectorManager & Get()
void OnEntityDestroyed(EntityID entity)