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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Atomic task that idles for a fixed duration then succeeds. More...
#include <Task_Wait.h>
Inheritance diagram for Olympe::Task_Wait:
Collaboration diagram for Olympe::Task_Wait:Public Member Functions | |
| Task_Wait () | |
| TaskStatus | ExecuteWithContext (const AtomicTaskContext &ctx, const ParameterMap ¶ms) override |
| Executes the atomic task for one frame with full runtime context. | |
| TaskStatus | Execute (const ParameterMap ¶ms) override |
| Executes the atomic task for one frame. | |
| void | Abort () override |
| Aborts the task, releasing any in-progress state. | |
Public Member Functions inherited from Olympe::IAtomicTask | |
| virtual | ~IAtomicTask ()=default |
Additional Inherited Members | |
Public Types inherited from Olympe::IAtomicTask | |
| using | ParameterMap = std::unordered_map< std::string, TaskValue > |
| Convenience alias for the parameter map passed to Execute(). | |
Atomic task that idles for a fixed duration then succeeds.
Definition at line 32 of file Task_Wait.h.
| Olympe::Task_Wait::Task_Wait | ( | ) |
Definition at line 20 of file Task_Wait.cpp.
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overridevirtual |
Aborts the task, releasing any in-progress state.
Called by the TaskSystem when execution is interrupted (e.g. a parent node is aborted or a new graph is bound while a task is Running). Concrete tasks must implement this to clean up timers, reservations, animations, or any other side-effects started in Execute().
Implements Olympe::IAtomicTask.
Definition at line 22 of file Task_Wait.cpp.
References SYSTEM_LOG.
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overridevirtual |
Executes the atomic task for one frame.
| params | Named parameters provided by the task graph node. |
Implements Olympe::IAtomicTask.
Definition at line 27 of file Task_Wait.cpp.
References Olympe::Failure.
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overridevirtual |
Executes the atomic task for one frame with full runtime context.
New tasks should override this method to access the richer context (World pointer, LocalBlackboard, EntityID, dt, StateTimer). The default implementation simply forwards to Execute(params) so all existing tasks remain compatible without any changes.
| ctx | Runtime context for this tick (Entity, World*, LocalBB, dt, StateTimer). |
| params | Named parameters provided by the task graph node. |
Reimplemented from Olympe::IAtomicTask.
Definition at line 32 of file Task_Wait.cpp.
References Olympe::Failure, Olympe::Float, GetComponentTypeID_Static(), Olympe::Running, Olympe::Success, and SYSTEM_LOG.
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